Gadget ESP
Gadget ESP — Attackers & Defenders
Gadget ESP is the difference between walking into a claymore and pre-firing the corner. Here is what each category covers.
Get AccessAttacker gadgets
Claymore ESP saves you on default clear routes. Drone tags show where defenders repositioned after you droned. Thermite and hard breach charges show through walls on hold setups — know when to push breach.
Defender gadgets
Mute jammer and Frost trap ESP are mandatory for attacker mains. Ela mine visibility stops the random hallway deaths. Kapkan, Goyo, and "And More" catch the gadgets people forget to check.
Combining with player ESP
Run gadget ESP with lighter player skeleton — both on full brightness is messy. See the full R6 ESP guide for overlay tuning.
3 replies
Official game guides & resources
We link to trusted flanking sources so you can verify patch notes, player stats, and map info outside our site.
- Rainbow Six Siege on PC Official store page, system requirements, and player reviews.
- Rainbow Six Siege patch notes & news Read official update posts before you change your loadout.
- Official Rainbow Six Siege website Game overview from Ubisoft.
- Rainbow Six Siege Wiki (Fandom) Player stats, maps, and operator loadouts.
- Rainbow Six Siege community hub Announcements and community discussions.
thermite wall esp alone worth it for me. no more guessing which wall is soft
frost mat esp feels illegal ngl. havent walked into one since august
mute jammer thru wall is so good its boring